It was rendered in Maya using Arnold. The HDRI image is NOT included in this download.
Materials ONLY work for the Maya file. Materials are NOT included in .fbx or .obj formats. I used aiStandard for the TV and aiHair for the dust particles.
The Photoshop files for the textures are included. These will allow you to turn off the Dust, Stickers, Scratches, etc. UV's are non-overlapping. The texture sizes range from 4k to 64x64. Most textures include Diffuse, Bump, Roughness, and Spec. There is a UV layer in the Photoshop files.
The Inside of the TV is NOT modeled. Only The Exterior.
I added some Maya nHair to create some dust on the TV that is most noticeable at grazing angles. This will only be included in the Maya file.
This model was not optimized for smoothing. Some cleanup may be needed if you intend to subdivide the model.