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양식화된 드로이드 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
Dec 14, 2021
CheckMate Pro 공인
형식
원주민
3ds Max 2019  |  Arnold 4.2.2.20
3ds Max 2019  |  V-Ray 4.0.5.31
3D 모델 명세서
27,209 다각형
28,030 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
리깅
제품 ID: 1825002
2002 이후 233 제품
131

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연중 무휴 라이브 채팅
STYLIZED DROID

|| USAGE ||
This model is suitable for games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots.

|| GENERAL ||
Model is built to real-world scale (cm). (Droid is 190cm)
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version.
The Model is rigged and skinned using 'CAT System' with a few extra Control Gizmos for better handling.
Basic knowledge of CAT is therefore beneficial for animating.
The hose which connects the tank with the weapon can be animated with the cloth modifier. (see ReadMe file in the model folder)
The Droid is ready for animation.
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)

|| SPECS ||
This model contains 6 separate objects, a CAT Rig, some extra Control Objects (Gizmos) and a backplane
The model has 27209 polygons (Quads and Tris 1.3%)
Polycount:
Droid: 18243
Accessoires: 5196
Core: 1594
Flamethrower Hose (Cloth Modifier): 876
3 Power Cells: 648
Backplane: 28

|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 25 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
Droid = > PNG format 4096x4096 pixel resolution.
Accessoires and Core= > PNG format 2048x2048 pixel resolution.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
*Emissive

All textures are handpainted.

| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
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