This asset represents a realistic hydraulic power unit, designed for use in product visualization, simulation, or real-time applications.
The model is divided into 4 logically organized mesh objects:
- hydraulic_power_unit_body
- hydraulic_power_unit_detail_parts
- hydraulic_power_unit_glass
- hydraulic_power_unit_top_cover
Each object uses a dedicated PBR material with the following 4K texture maps: Base Color, Roughness, Metallic, Normal, Ambient Occlusion (Additional maps such as Opacity, Emission, and Transmission are included where applicable.)
Clean topology and efficient polygon use
Non-overlapping UVs
Texel density ranges from 10 to 15 px/cm
Textures are packed into the .blend file
UV layout previews included
Real-world dimensions: 153 cm (X) × 244 cm (Y) × 260 cm (Z)
The materials are designed using the standard PBR metallic/roughness workflow, making them easy to recreate in any modern 3D software. To replicate the preview renders, simply connect the provided texture maps to your shader setup — no additional tweaking required. The result will match the look shown in the images.
This model was created with attention to detail and visual accuracy, while maintaining a low to mid polygon count suitable for performance-conscious use cases.
- Blender 4.4.0 (.blend) — materials fully set up for Cycles (Lighting kit is not included)
- FBX (.fbx)
- OBJ (.obj)
Universal formats (FBX, OBJ) include mesh and UV data. You can easily recreate the materials in any 3D software by connecting the texture maps to a PBR shader using the metallic/roughness method.