사이트 문제? 지원 부서와 24 시간 연중 무휴로 채팅
라이선스 관련 질문이 있으십니까?Shutterstock 고객 성공 관리자에게 문의
질문 있니? 지금 우리와 채팅하십시오.
A humble dieselpunkstyle mecha;
Object summary:
- separate torso mesh(2048x2048 ao, normal, diffuse, metallic, roughness and emission maps); [983 polys, 894 verts];
- separate chassis mesh(2048x2048 ao, normal, diffuse, metallic, roughness maps); [3052 polys, 2812 verts];
- separate hands mesh(2048x2048 ao, normal, diffuse, metallic, roughness maps); [2329 polys, 2224 verts];
- separate armor mesh(2048x2048 ao, normal, diffuse, metallic, roughness and emission maps); [2247 polys, 1640 verts];
- separate rocket turret mesh(2048x2048 ao, normal, diffuse, metallic, roughness maps); [1782 polys, 1648 verts];
- partially uv-overlapped meshes;
Robot has next motion cycles(with root motion):
- walk forward;
- walk backward;
- run cycle;
- hatch opening/closing cycle;
- hatch constantly open cycle;
- hatch closing cycle;
- jump cycle;
- hand hit cycle;
- strafe left and strafe right cycles;
- idle cyle;
- melee attack n1;
- melee attack n2;
- shooting cycle;
- death cycle n1;
- death cycle n2;
a full PNGs textures pack;
lowpoly and highpoly OBJs;
TXT motion clips timig table;
FBX with motion cycles;