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지뢰 제거 장비 GCS-200 PBR 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
StemCell 인증
형식
원주민
Blender 5.0  |  Cycles Render 2026
Cinema 4D R26  |  Maxwell 2026
Maya 2026  |  Maya Software 2026
3ds Max 2012  |  mental ray 2012
USD 2026  |  Omniverse 2026
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
Other
FBX
Collada
OBJ
DirectX
FBX 7.5
glTF 2.0
4096x4096 .png PBR textures and maps
8192x8192 .png PBR textures and maps
3D 모델 명세서
503,608 다각형
512,042 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
overlapping 포장되지 않은 자외선
제품 ID: 2529907
2016 이후 1866 제품
599

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅

Super realistic high detailed GCS-200 Demining Unmanned Machine 3D Model with high resolution textures and PBR maps.

8192x8192 and 4096x4096 .png textures with super high detailed materials included!

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 5;

Blender 5.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.


- The units of measurement during the creation process were meters.

- The scale of the model is same to the real object: ~5.5 m long.
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.

- No Subdivision Polycount: 503,608 poly/ 512,042 verts;

- Subdivision Level 1 Polycount: 2M poly/ 2M verts;


- The mesh has fully unwrapped UVs.
- The model consists of 4 objects, has 4 PBR materials (Hull, Equipment, Trucks and Decals), clear UVs, textures and maps.

- The model is ready for the rigging. This asset is not rigged.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity and Emissive maps.
All texts, images, labels created with additional Decals material to save the great texel density of the model.

All texts, images, labels can be easily changed, replaced or removed!

Emissive map can turn on and off front lights of the vehicle.


All textures, fonts and extra files are in Supporting items. There are also 4096 textures packed in Blender archive. 8192 textures are available in Supporting items as additional archive.
---
Best regards,

Cordy

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