This texture is created and rendered digitally in Photoshop with no distortion blur or loss of precision. Textures are created to be seamlessly tileable both vertically and horizontally.
3D renderings in previews are done with TextureFrank using diffuse & normal maps with a few lights added for realism (as well as specular strength and bump maps where applicable).
\\ Size \\ 2048 x 2048 px 1024 x 1024 px 512 x 512 px 256 x 256 px
\\ Format \\ Format: JPG - Full Precision Colour: 24bit
\\ MAPS INCLUDED \\ - Rendered - Tileable - Diffuse - Normal - Bump(Height) - Other, where applicable - Alpha(Transparency), Metallic, Specular Strength, Specular Exponent
\\ How is it packaged \\ Texture maps are archived into 4 zip files, one for each size/resolution: 2048.zip 1024.zip 512.zip 256.zip