Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with any Soft supporting Normale Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render
Normale_029 NatLum Normale_029 ArtLum Normal Map Real Size