- 法的保護$ 10,000(補償)
- 無制限の法的保護(補償)
- 差し止めによる救済の放棄
- 割り当て可能なモデルの権利
- 1,000,000ドルの法的保護(補償)
- 差し止めによる救済の放棄
- 割り当て可能なモデルの権利
- 25万ドルの法的保護(補償)
- 割り当て可能なモデルの権利
601 多角形
626 頂点
Polygonal Quads/Tris ジオメトリ
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テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
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LowPoly model(Game Ready)
Created in Blender. Baked and painted in Substance painter.
Render Iray. Mesh rendered Cycles.
This model can be used for: game development, education, product presentation, personal projects and commercial projects.
The archive contains a separate texture folders for Unreal Engine and Unity.
File .blend contains lowpoly, highpoly and joint lowpoly model versions.
Verts: 626
Faces: 601
Edges: 1228
Textures (4096x4096):
DefaultMaterial_Base_Color.png
DefaultMaterial_Height.png
DefaultMaterial_Metallic.png
DefaultMaterial_Normal.png
DefaultMaterial_Normal_OpenGL.png
DefaultMaterial_Roughness.png
TexturesUE (4096x4096):
LP_DefaultMaterial_BaseColor.png
LP_DefaultMaterial_Normal.png
LP_DefaultMaterial_OcclusionRoughnessMetallic.png
TexturesUnity (4096x4096):
LP_DefaultMaterial_BaseMap.png
LP_DefaultMaterial_MaskMap.png
LP_DefaultMaterial_Normal.png
Export:
.blend
.stl
.obj
.fbx
For any questions about this product/custom work, contact me. I'll be glad to help.