- 法的保護$ 10,000(補償)
- 無制限の法的保護(補償)
- 差し止めによる救済の放棄
- 割り当て可能なモデルの権利
- 1,000,000ドルの法的保護(補償)
- 差し止めによる救済の放棄
- 割り当て可能なモデルの権利
- 25万ドルの法的保護(補償)
- 割り当て可能なモデルの権利
3,630 多角形
3,341 頂点
Polygonal Quads/Tris ジオメトリ
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テクスチャ
材料
UVマップ
overlapping ラップされていないUV
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Detailed low poly model. Clear topology, only tris and quads
Mesh, material and textures named properly
Pivots in correct places
No excess objects in scene
File formats:
.Blend(native)
.OBJ
.FBX
3DS
-----------Objects(Real-World Size - Overall Length - 1040mm)------------
Steyr_Scout
Steyr_Scout_Clip
Steyr_Scout_Trigger
Steyr_Scout_Bolt
Steyr_Scout_Bolt_End
Steyr_Scout_Scope
-----------Materials -----------
Steyr_Scout - 2k texture
Steyr_Scout_Scope - 1k texture
-----------Textures(!IMPORTANT! PBR Baked into Diffuse texture)-----------
Can be used in all current game engines such a Unity 3d, CryEngine 5, Unreal Engine 4 etc.
Rendered in Marmoset
Game Ready