High detail and clean mesh geometry High resolution PBR textures Textures size 2048*2048 Manually optimized UV mapping Suitable for close-up shots Quad and tris topology Ready for subdivision
Subdivision level 0: Polys: 5 155 Verts: 4 913
Subdivision level 1: Polys: 37 722 Verts: 19 319
You can make very low poly mesh delete support edges.