3d model of the revolver Kimber K6s DC (Deep Cover)
Created in Cinema 4D R18 and shown with Advanced Render. Modeled for subdivision - only quads polygons.
Model is built to real-world scale. Used C4D scene units: centimeters. The length of the model is 16,8 centimeters.
SPEC: 3d model consists of 29 objects. polygons: 18182 points: 18190 Subdivision Surface Level 1: polygons: 90910 points: 90926 Subdivision Surface Level 2: polygons: 309094 points: 309110
Textures: The scene has 5 materials, 21 texture resolution (4096x4096) in format JPEG (.jpg)., Included HDRI map. Using textures in other types of sets: From the channel Color to the channel Diffusion. From the Reflection channel to the Metal/Roughness channel of the PBR set. From the Bump channel in the Displacement channel. For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode. And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
Other formats exported as base mesh: 3DS OBJ FBX (6(2010)) DAE (COLLADA 1,4) In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened. To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.