The 3D Max scene consist of 3D model of sideboard, 5dummy controllers, float limits on movable parts and skydome with custom environment map. Render with V-Ray.
Included formats:
.obj (with .mtl)
2 .FBX files:
- whole sideboard model with reset pivots;
- 5 parts of sideboard with true pivots:
- base;
- left and right doors;
- locker;
- lock handle.
.uasset
Textures:
PBR textures Metal/Rough and Spec/Gloss with 8k quality maps:
AO, BaseColor, Metalness, Roughness, Diffuse, Specular, Glossiness, Normal .TGA
+ environment .EXR
(AO map as additional file with PBR Spec/Gloss)
Unreal Engine
In the 'other files' you can find 'Sideboard_UE' archive. This is ready asset for Unreal Engine. The asset consist of meshes, materials and blueprint with controllers and float limits. In preview images are screenshots from Unreal Engine.
Additional photos
Demonstrated model in Marmoset Toolbag 4 with different environments. In final result was added custom lights and made promo photo for video. You can find video in promotional download.