This is a high resolution 3d model of a male and female Mountain Lion.
DIMENSIONS ------------------------ - The model is sculpted to real world scale. - withers(shoulder) height = approx 67 cm - body length = approx 122 cm - tail length = approx 74 cm
WIREFRAME RENDERS --------------------- the wireframe renders shown above are of the model at subdivision level 1(the lowest)
TOPOLOGY & UV MAPPING --------------------- - The topology was generated with zremesher with more polygons allocated to the head, digits and nipples.
- non of the meshes have been UV Mapped
GEOMETRY LIST & POLYGON COUNT ---------------------------- Body Lowest Subdivision Level: 92,294 polys Highest Subdivision Level: 94 mil polys
Eyeballs Lowest Subdivision Level: 65,024 polys
Mouth orifice and gums Lowest Subdivision Level: 41,998 polys Highest Subdivision Level: 43 mil polys
RIGGING NOTES ------------------------ - the model has been posed with a straight torso, tail and neck to make rigging easier. - The digits have been spread out to allow for easier bone routing and skinning.
GROOMING NOTES ------------------------ - The sculpt represents the animal as it would look with its fur shaved off. This will allow for a more accurate groom in your preferred 3d software. - The fibermesh grooms can be exported as curves for grooming in your native 3d application.
.ZTL DETAILS --------------------- - This model was sculpted in Zbrush 2022.0.2 - This product loads with all the subtools on their lowest subdivision level. - The size of this 3d model's .ztl file is approx 5.4 gigabytes on disk.
SMALLER VERSIONS --------------------- - Smaller version available. This version has the highest subdivision level deleted for every subtool. - Even smaller version available. This version has the highest 2 subdivision levels deleted for every subtool.
PREVIEW RENDERS DETAILS --------------------- - The grayscale preview renders were created with zbrush’s basic material and a warm rim light. - The fleshy preview renders were created with zbrush’s matcap polyskin material. - The brown preview renders were created with zbrushs matcap LBrownClay material. - All of these materials ship with a basic install of zbrush. If you don’t have either of the materials you can search the pixologic resource download center.