3d model Colt Cobra 2017. Created in Cinema 4D R18 and shown with Advanced Render. Modeled for subdivision - only quads and tris polygons. Model is built to real-world scale. Used C4D scene units: centimeters. The length of the model is 18.2 centimeters.
SPEC:
Models: 11 objects + (objects cartridges x6) 20 textures(4096x4096) 3d model Colt Cobra + 4 textures(4096x4096) 3d model cartridge 38SP 3d model Colt Cobra: polygons: 12234 (Subdivision Level 1 - 60946, Subdivision Level 2 - 207082) points: 12128 (Subdivision Level 1 - 60846, Subdivision Level 2 - 206982) 3d model cartridge 38SP: polygons: 660 (Subdivision Level 1 - 3300, Subdivision Level 2 - 11220) points: 662 (Subdivision Level 1 - 3304, Subdivision Level 2 - 11224)
Textures: The scene has 6 materials, 24 texture resolution (4096x4096) in format JPEG (.jpg).
In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened. To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor. And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.