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ベル UH-1B 陸上自衛隊 2 基本アニメーション3Dモデル

によって maskand
3Dモデルライセンス: 標準    アップグレードライセンス
フォーマット
ネイティブ
3ds Max 2024  |  Default Scanline
Unity 2022.3.62f  |  Other
FBX
Photoshop file
PNG files
3D モデル 仕様
292,028 多角形
305,996 頂点
Polygonal Quads/Tris ジオメトリ
テクスチャ
材料
UVマップ
Mixed ラップされていないUV
アニメ化
製品番号: 2435560
492製品
2018以降

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年中無休のライブチャット

Try before buy! FREE sample model!
Helicopter OH-1 JGSDF Basic Animation --444--
_____________________________________________________________________________


Realistic 3d model of Helicopter Bell UH-1B Iroquois JGSDF 2

BASIC ANIMATION


Static and Complex Animation versions are not included and available as separate models

Included armament and/or equipment:

Video preview is available for download in 'Previews' section on the current page

Photoshop file is available. You can easily create custom livery

File formats:

  • 3ds Max 2024
  • Unity 2022.3.62f3
  • FBX


Poly count:

  • 292.028 polys
  • 541.320 tris
  • 305.996 verts


Statistics:

  • 109 meshes
  • 7 materials
  • 37 textures

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures resolution:

  • 4096 x 4096 px


Textures list (*.PNG):

  • Base Color
  • Metallic
  • Roughness
  • Diffuse
  • Specular
  • Glossiness
  • Normal
  • Ambient Occlusion
  • Opacity
  • Emission


Animations count: 6

  • Animation name : Frames
  • Demo : 0-200
  • Main_Rotor_Rotate : 220-320
  • Main_Rotor_Blurred_Rotate : 320-420
  • Tail_Rotor_Rotate : 420-520
  • Tail_Rotor_Blurred_Rotate : 520-620
  • Navi_Lights_On : 620-630


More information:

  • Game ready - perfectly fits for Unity and Unreal
  • Low poly
  • Real world scale
  • Units used: meters
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)


Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

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