The model is created with Blender 4.1, rendered with Cycles and converted to FBX and OBJ formats.
All parts of the object are divided.
In the scene no lights and cameras, just model with materials. All materials was created for Cycles.
Textures are included in every format.
- coordinates of the location of the model in space (x0, y0, z0) - No cleaning up necessary—just drop your models into the scene and start rendering. - No special plugin needed to open scene. - Model does not include any backgrounds or scenes used in preview images.