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巨大な火山カルデラ地形 アニアクチャク アラスカ3Dモデル

3Dモデルライセンス: 標準    アップグレードライセンス
ステムセル認定
フォーマット
ネイティブ
3ds Max 2025  |  V-Ray
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface 19.05
FBX 7.5
All_textures
その他のファイル
A_caldera_3D_PRINT_STL_MESH.zip
3D モデル 仕様
456,143 多角形
455,349 頂点
Polygonal Quads only ジオメトリ
テクスチャ
材料
UVマップ
non-overlapping ラップされていないUV
製品番号: 2454948
88製品
2025以降
77

質問がありますか?今私達とチャットしてください。

年中無休のライブチャット

Real-world 3D terrain of Mount Aniakchak Caldera, Alaska—an expansive volcanic basin with steep crater rims and drainage cuts. Delivered as a clean terrain mesh with baked 12K PBR textures from satellite and topographic sources.

Technical Specifications

• Location: Alaska, Mount Aniakchak Caldera vulcano

• Precision: 5m DEM

• Width: 40.35 x 4.35 km (25.1 miles x 25.1 miles), Elevation difference: 1293m (0.8miles).

• Mesh polygon count is optimized for performance.

• For full control over the geometry, you can use the included height maps to create a mesh at any resolution you need.

Textures & Maps (8K Resolution)

12K Textures (Lossless PNG):

• BaseColor satellite (srgb)

• BaseColor topograhical (srgb)
• Ambient Occlusion (AO) (linear)
• Roughness (linear)
• Metal (linear)
• Normal (OpenGL, Y+) (MikkTSpace) (linear)   

Height & Displacement (High-Bit Depth)

• Mesh height(displacement) map available as 16-bit PNG and 32-bit TIFF for maximum precision and artifact-free displacement.


General Info

• Model is created according to StemCell quality standard and StemCell certified.

• Preview renders done in variety of lighting conditions, from dawn, morning - midday.

• Renders done under neutral lighting with no post—what you see is what you get.

• Designed for ease of use with no hassle. Just drop and render.


Get the terrain now and start rendering your shot in minutes.

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によって
無料
- エディトリアル使用のみ