The presented 3d model is a scan cleanup of a Buddha statue that we captured
---Geometry---
Polys 34566 Verts : 17285
The repetitive pedestal elements like railings, petals, floor and marble etc are kept as instance in both 3ds Max and Maya versions saving the file volume. They also use same materials and texture.
---Textures---
The model is completely unwrapped and has non overlapping uv's. The model uses one texture set