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Render Passes and State Sets Tool

Licence Libre de Droits - Toutes les utilisations étendues
FORMATS
MaxScript 2.0
MaxScript 3.0
MaxScript 3.01
Caractéristiques
2011-2015 Version de l'hôte
3ds max Application hôte
ID du produit 757252
4 Produits
Depuis 2008

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**JUST UPDATED TO ADD THE OPTION TO STORE THE PASSES AS STATE SETS***

A tool to render or store the following passes as State Sets:


-Matte
-Shadows and Reflections
-Shadows
-Reflections
-Z Depth
-Fast Skin Subsurface Scattering
-Ambient Occlusion
-Normals

It operates using scene states and object properties. So on some passes you add objects to an array and others you will need to set up your object properties the way you would if you where normally trying to get a shadow pass or reflection pass.

It also automates folder and naming of the selected passes. So for instance a matte pass will render to the selected directory but the script will add a folder called Matte and add _Matte to the file name.The attached word document explains in more detail how to use the script.

It installs as a MacroScript in the mikes script category.
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