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Bobines de câbles modèle 3D

Licence de modèle 3D: la norme    Mettre à niveau la licence
FORMATS
ORIGINAIRE DE
3ds Max 2015  |  Default Scanline
FBX
OBJ
3D Modèle Caractéristiques
2,443 Des polygones
2,704 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
non-overlapping UV non emballés
ID du produit: 671573
280 Produits
Depuis 2009

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This is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (2 Objects)

• cablespool_empty
• cablespool_coiled

|| Geometry ||

cablespool_empty:
• 976 Total Tris
• 532 Total Polys
• 624 Total Verts

cablespool_coiled:
• 3734 Total Tris
• 1911 Total Polys
• 2080 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Dimensions: W:44'' x L:44'' x H:48''
• Model centered at the origin
• All textures, materials and objects named appropriately
• Tested in Marmoset Toolbag 2
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 2048x2048 diffuse, specular, gloss, normal and ambient occlusion (AO) maps
• Textures in .tga format
• Textures made for Physically Based Rendering (PBR)
• Model texture paths are stripped

One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
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