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Monstre modèle 3D

FORMATS
ORIGINAIRE DE
Blender 3.5  |  Cycles Render
3ds Max 2014  |  V-Ray 2.40.04
Unreal 4.19+  |  Other
FBX 2014
OBJ 2014
3D Studio 2014
Collada 2014
PBR.zip
PBR3.zip
PBR4.zip
PBR2.zip
3D Modèle Caractéristiques
14,898 Des polygones
15,105 Sommets
Polygonal Quads/Tris Géométrie
Les textures
Matériaux
UV mappé
non-overlapping UV non emballés
Gréé
Animé
ID du produit: 2104735
372 Produits
Depuis 2013

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Monster Humanoid

3d model of a Monster. It has 4 different skins, humanoid rig. It will be a perfect character for a games.

• Key Features

Low-poly

Fully Rigged


• Polycount | The Character does not have LOD system

Faces 14898• Tris 29782 • Verts 15105

• Rig | This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Blender, have controls. That means that you might want to adjust the bone position when retargeting for a better result.

The model is loaded and works in unreal engine 5 , But the skeleton has a structure from unreal engine 4 , be careful and consider this point

• 4K Textures BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, Emissive

Textures are packed for better optimization

Any Humanoid Animations or Blueprints from the store can be applied to this character.

• Unreal Engine Project

Supported version: 4.19+

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 7 Demo Animations

Animation types (Root Motion/In-place): 7

Number of characters: 1

Vertex counts of characters: 14898

Number of Materials and Material Instances: 4

Number of Textures: 12

Texture Resolutions: 4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)


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- Utilisations éditoriales uniquement