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Volante de Fórmula 3 2025 modelo 3d

Licencia modelo 3D: Estándar    Licencia de actualización
StemCell Certified
FORMATOS
NATIVO
3ds Max 2021  |  V-Ray 5
Blender  |  Blender Render 3.4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
Unreal 4.10
Unity 5.4
USDz
DXF 2010
3D Studio
FBX
OBJ
FBX
glTF 2.0
3D Modelo Presupuesto
8,476 Poligonos
8,697 Vértices
Polygonal Quads/Tris Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
identificación de producto: 2287734
797 Productos
Desde {{año}}
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Low-poly subdivision-ready 3D model of Formula 3 2025 Steering Wheel with PBR materials (Specular and Metallic workflows).

Advantages of the model:

- Very clean geometry;

- The model is maximally optimized for use in 3d games and VR;

- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;

- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;

- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;

- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;

- Specular and Metallic workflow textures included!

- 3DS MAX archieve includes separate layers of diffuse texture thus making changes to textures is easy as never.

- Compatible with the majority of modern game engines!

Model specifications:

Created in 3DS Max 2021 and rendered with V-Ray 5. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2021 and V-Ray 5 to get the same rendering as on the preview image.

- Polygons count: 8,476 (no n-gons)

Subdivision 1 polygons count: 67,800

Subdivision 2 polygons count: 271,200

- Vertices count: 8,697

- Unit Scale: Metric / Centimeters

Materials:

A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.

Textures (Specular workflow):

- Diffuse (4,096 x 4,096 PNG)

- NormalMap (4,096 x 4,096 PNG)

- Specular (4,096 x 4,096 PNG)

- Glossiness (4,096 x 4,096 PNG)

- Refraction (4,096 x 4,096 PNG)

- Emissive (4,096 x 4,096 PNG)

- Ambient Occlusion (4,096 x 4,096 PNG)

Textures (Metallic workflow):

- Base Color (4,096 x 4,096 PNG)

- NormalMap (4,096 x 4,096 PNG)

- Metallic (4,096 x 4,096 PNG)

- Roughness (4,096 x 4,096 PNG)

- Refraction (4,096 x 4,096 PNG)

- Emissive (4,096 x 4,096 PNG)

- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:

- MAX (2021)

- FBX

- OBJ

- 3DS

- DXF (2010)

You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.

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