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TAC21 Gen2 Chassissystem für Remington 700 7,62x51 3D-Modell

durch 3d craft
3D-Modelllizenz: Standard    Upgrade-Lizenz
Jun 30, 2020
CheckMate Pro Zertifiziert
FORMATE
NATIVE
Cinema 4D 19  |  Advanced Render
Collada 1,4
FBX 7,5
OBJ
3D Modell Spezifikationen
97,079 Polygone
96,960 Scheitelpunkte
Polygonal Quads only Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 1582280
49 Produkte
Seit 2016
3d model TAC21 Gen2 Chassis System for Remington 700 7,62x51
The scene consists of models:
Tactical Chassis System 8k textures, 38541 polygons
Remington rifle 8k textures, 16829 polygons
Optical sight 4k textures, 19810 polygons
Bipod - 4k textures, 14631 polygons
Cartridge 7, 62x51 - 4k textures, 1592 polygons
Created in Cinema 4D R19 and shown with Advanced Render.
Native The file is equally correctly opened in 22, 21, 20, 19, 18 version of Cinema 4D.
Modeled for subdivision - only quads polygons.
Model is built to real-world scale.
Used C4D scene units: centimeters. Size: Length 109 cm, Height 31 cm, Width 20 cm..
3d model consists of 84 objects.
SPEC:
polygons: 97079
points:   96960
Subdivision Surface Level 1:
polygons: 485373
points:   485155
Subdivision Surface Level 2:
polygons: 1650255
points: 1650055
Textures:
The scene has 8 PBR materials: 12 texture resolution (8192x8192), 30 texture resolution (4096x4096), format PNG (.png)., Included HDRI map.
Other formats exported as base mesh:
OBJ
FBX (7,5)
DAE (COLLADA 1,4)
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.

Abbreviations of names of textures:
Color - Color, Color reflection
Difus - Diffusion, Color
Roug - Roughness
Metal - Metallnes
Bump - Bump, Displacement
Norm - Normal
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