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Apple Electronics Collection 2021-2022 3D-Modell

durch madMIX_X
3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
3ds Max 2013  |  V-Ray 3.2
3ds Max 2013  |  Corona 1.5
Blender 2.8  |  Cycles Render
Cinema 4D R18  |  Default Scanline
3D Studio
Other E3D
OBJ
3D Modell Spezifikationen
1 Polygone
1 Scheitelpunkte
Polygonal Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Animiert
Produkt ID: 1819932
813 Produkte
Seit 2016
Realistic (copy) 3d model of Apple Electronics Collection 2021-2022.

Apple iPhone 13 pro MAX
18811 Polygons

Apple iPhone 13
19410 Polygons

Apple iPhone 13 Pro
18611 Polygons

Apple iPhone 13
19295 Polygons

Apple iMac 24-inch 2021 all colors
15181 Polygons

Apple iMac 24-inch 2021 full set 1
69065 Polygons

Apple MacBook Pro 16-inch 2021
227801 Polygons

Apple MacBook Pro 14-inch 2021
139286 Polygons

Apple Watch Series 7 all colors
23522 Polygons

Apple AirPods 3
25966 Polygons

Apple AirPods MAX all colors
42015 Polygons

Apple iPad Pro 2020 - 11 inch
18715 Polygons

Apple iPad Pro 2020 - 12.9 inch
20128 Polygons

Apple AirPods Pro
23278 Polygons

Apple MacBook Pro 16-inch
64315 Polygons

This set:
- file obj standard
- file 3ds Max 2013 vray material
- file 3ds Max 2013 corona material
- file 3ds Max 2013 standard material
- file of 3Ds
- file e3d full set of materials.
- file cinema 4d standard.
- file blender cycles.

Topology of geometry:
- forms and proportions of The 3D model
- the geometry of the model was created very neatly
- there are no many-sided polygons
- detailed enough for close-up renders
- the model optimized for turbosmooth modifier
- Not collapsed the turbosmooth modified
- apply the Smooth modifier with a parameter to get the desired level of detail


Materials and Textures:
- 3ds max files included Vray-Shaders
- 3ds max files included Corona-Shaders
- 3ds max files included Standard-Shaders
- Blender files included cycles shaders
- Cinema 4d files included Standard-Shaders
- Element 3d files
- all texture paths are cleared


Organization of scene:
- to all objects and materials
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)

How to use it?
1. Discovery after the impact of CC 2014-2017 (or above) and create a new composition (you need Element 3D v2.2 to use)
2. Create a new solid layer and add the effect of the elements. (Effect / Video Copilot / Element)
3. Select Install Location
4. Click on the import inside the Element 3D Installation location
5. Select my .e3d according to the model and click on the open button.
If you do not see the model, do not forget to right click on the model name and press the replace model select.
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