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DJ Controller 3D-Modell

durch Origenic
FORMATE
NATIVE
Unreal 5.3  |  Other
Blender 3.6.5  |  Cycles Render
FBX
Textures for the model including some custom skins
3D Modell Spezifikationen
65,735 Polygone
32,924 Scheitelpunkte
Polygonal Tris only Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 2292892
10 Produkte
Seit 2022
1

DJ Controller based on common designs. Modelled in Blender and textured in Substance painter and Photoshop. Textures and materials have been set up in both Blender 3.6 and Unreal Engine 5.3 and preview images were made using cycles in Blender, so download the specific file for your use case.

If you're using Unreal, extract the project folder to your Unreal Engine folder, it should then show up in the Epic Games Launcher where you can open it in versions 5.3 and above. To add to your specific project, once you open it, select the meshes, right click and select 'Asset Actions, Migrate' then choose the content folder of your project, this should migrate over all of the textures and materials along with the model.

Textures are contained inside the Blender file and Unreal Engine file (Unreal has some additional normals maps). You can also download the textures seperatly, the seperate textures zip file contains an additional 14 custom skins.

Textures are mostly 1024x1024 except for where more detail was required i.e. the top surface of the model, in this case 8k textures are provided. Normal maps use the DirectX format.

The platters, knobs and sliders are three seperate meshes, this should make it easy if anyone wants to edit the model to rig it for animating. Also the screen and levels use speperate materials and textures so these can be replaced or modified easily. Also, is included an additional levels texture where each LED is lit i.e. redlining or clipping.

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