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3D Scifi Hibernation Pod - PBR model

3D Model License: Standard    Upgrade License
StemCell Certified
FORMATS
NATIVE
3ds Max 2020  |  Arnold 3.2.57
3ds Max 2015  |  V-Ray 3.5
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18  |  Advanced Render
glTF 2.0
OBJ
FBX Specular v
FBX Metallic v
Other Files
Substance Painter 2018.3.2.rar
Toolbag 3 Scene Bundle.zip
3D Model Specifications
53,466 Polygons
55,628 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1371670
191 Products
Since 2010
126

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Scifi Hibernation Pod - PBR
This is an original design. There are no third party IP depicted in this 3d model.

This Hibernation Pod is a variant of this product: 1370154
To review, please search for above Product ID in Turbosquid search bar.

Marmoset Toolbag 3 scene bundle is included.
PBR Metallic as well as PBR Spec/Gloss maps are included.

Dimension: ~79 cm x ~273 cm x ~190 cm.
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter.

Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).

Model is divided into 8 parts to allow proper material assignment as well as making sure doors can be opened / closed. Pivot points are positioned correctly
This model is using 2 texture sets. Separated into :
Hibernation Pod A ( Minaly door, glasses and upper parts)
Hibernation Pod B ( Mainly the base and other lower parts )

Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Emissive
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
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