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Ladybug (2) (Ornatrix Fur) 3D model

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2017 V-Ray 3.60.02
OBJ

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3D Model Specifications
Product ID:1186265
Published:
Geometry:Polygonal Quads/Tris
Polygons:379,892
Vertices:381,300
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2008
Currently sells 15 products
Achievements:
Product Rating
4 Ratings Submitted
Description
Created by a more than 20 years VFX and 3D animation industry veteran.

Photo-realistic model of a ladybug suitable for extreme close up. All renders and shaders done in V-Ray. I also have for sale here a previous version of a ladybug that was less detailed and not suitable for close-up.

Fur done with Ornatrix. You can use the free demo version to render but you need to buy the Ornatrix plugin by Ephere to modify the fur and save the scene. Density and thickness of fur is controlled by maps.

The polygon count is without the fur.

This scene also needs the free open source Bercon noise that you can download on github, just seach on Google for: BerconMaps dll github

Included is a high quality HDR 360 degree image (105CremPatioFeuille4K.exr: 4092 x 2046) for environment reflection that you can also use for other projects.

V-Ray elements are setup to provide all the passes to make a realistic compositing. Occlusion, Zdepth and RGB masks.

Real world scale units: cm

The following render elements are setup, you just need to activate the render elements: ZDepth. Occlusion (VRayExtraTex) and Multimattes (RGB masks).

The parts named Elytron and Pronotum use SSS (Translucency) in their base material, you can accelerate the render by turning the translucencies off.

You can accelerate the render also by reducing the texture resolution of the 8k ones when you don't need an extreme close-up.

2 poses are included: with the shell closed, wings folded and with the shell open, wings deployed.

Shader: this scene uses an osl shader that is included along with the texture (it a file with a .osl extension). In the V-Ray material for the eyes.

Here is a maxscript to open the shell and unhide the wings:
$helper_PointElytRRotCurrent.transform = $helper_PointElytRRotOpen.transform
$helper_PointElytLRotCurrent.transform = $helper_PointElytLRotOpen.transform
unhide $Ladybug_wings

And to revert to shell closed pose and hide the wings:
$helper_PointElytLRotCurrent.transform = $helper_PointElytLRotClosed.transform
$helper_PointElytRRotCurrent.transform = $helper_PointElytRRotClosed.transform
hide $Ladybug_wings


Textures:
105CremPatioFeuille4K.exr 4092x2046
antennas_thickness.bmp 2048x2048
antman_coccinelle_abdomenBump_v001_002.jpg 4096x4096
antman_coccinelle_abdomenSpec_v001_003.jpg 4096x4096
antman_coccinelle_spec_v001_003.jpg 8192x8192
antman_coccinelle_topacity_v001_002.jpg 4096x4096
antman_coccinelle_wingsBump_v001_002.jpg 4096x4096
backdropFabric.jpg 5000x5000
Ladybug_abdoLegsDIFF.jpg 8192x8192
Ladybug_abdomen1-DM8192_u0_v0.exr 2048x2048
Ladybug_abdomen_furDensity-TM_u0_v0.tif 4096x4096
Ladybug_abdomenLegs_bump_v001.jpg 8192x8192
Ladybug_antenna1-DM.exr 2048x2048
Ladybug_antenna2_sss.jpg 8192x8192
Ladybug_armMiddle_brushDensity-TM_u0_v0.tif 4096x4096
Ladybug_armMiddle_density-TM_u0_v0.tif 4096x4096
Ladybug_armMiddle_thickness-TM_u0_v0.tif 4096x4096
Ladybug_armsFront_brushDensity-TM_u0_v0.tif 4096x4096
Ladybug_armsFront_density-TM_u0_v0.tif 4096x4096
Ladybug_armsFront_thickness-TM_u0_v0.tif 4096x4096
Ladybug_diffuse_v010.jpg 8192x8192
Ladybug_elytron1PourSSSmask1-TM_u1_v0.tga 8192x8192
Ladybug_elytron_furDensity-TM_u1_v0.tif 4096x4096
Ladybug_elytronPronoScut_bump_v001.jpg 8192x8192
Ladybug_eyeBump_v001.jpg 8192x8192
Ladybug_head_bump_v001.jpg 8192x8192
Ladybug_head_thickness-TM_u2_v0.tif 4096x4096
Ladybug_headDIFF_v002.jpg 8192x8192
Ladybug_headDIFF_v004.jpg 8192x8192
Ladybug_legs_brushDensity-TM_u0_v0.tif 4096x4096
etc
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