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Aim-132 ASRAAM Missile PBR model

3D Model License: Standard    Upgrade License
StemCell Certified
FORMATS
NATIVE
Blender 4.1.1  |  Cycles Render 2024
Blender  |  Blender Render 3.4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
Unreal 4.10
Unity 5.4
FBX
OBJ
FBX
glTF 2.0
8192x8192 .png 8-bit PBR textures and maps
4096x4096 .png 8-bit PBR textures and maps
3D Model Specifications
4,718 Polygons
4,845 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 2266128
1886 Products
Since 2016
613

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Super realistic high detailed AIM-132 ASRAAM Missile 3D Model with high resolution textures and PBR maps.

8192x8192 .png textures with super high detailed materials included!
The model has clean topology and it is good in any iteration of smoothing/subdiv.

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 4;

Blender 4.1.1 version file with EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.


- The units of measurement during the creation process were meters.
- Clean and optimized topology is used for maximum polygon efficiency.

- No Subdivision Polycount: 4718 poly/ 4845 verts;

- Subdivision Level 1 Polycount: 18.816 poly/ 19.104 verts;


- Each part of the mesh can be changed, removed, separated or joined.
- The mesh has fully unwrapped UVs.
- The model consists of 2 objects, has 1 PBR material, clear UVs, textures and maps.

Objects are: Corpus, Glass.

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: Base Color, Metallic, Normal (OpenGL), Roughness, AO, Opacity, Transmission maps.

All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive.
===================
Scene render used free hdri maps and backgrounds from the Poly Haven (not included).
---
Best regards,

Cordy

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