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3D Model License: Standard    Upgrade License
StemCell Certified
FORMATS
NATIVE
Blender 4.2  |  Cycles Render 4.2
Maya 2016  |  mental ray 3.14.5.1
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
DXF 2016
STL 2016
FBX 2016
FBX 7.5
glTF 2.0
stg44_textures_only.rar
3D Model Specifications
10,800 Polygons
11,331 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Rigged
Product ID: 2198112
20 Products
Since 2008
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This WWII-era STG44 automatic rifle is rigged and ready to go, I used this myself when experimenting in Unreal Engine 4 and 5. Textures are 4096x4096. Maya/FBX includes bones for magazine, fresh rounds, ejector cover, trigger, bolt, mag release, safety and the front strap loop for secondary movement. There are also bones positioned/oriented appropriately so you can spawn muzzle flash and eject casings. Main geo is skinned to a bone near the top if the hierarchy, with a root bone at the top skinned to nothing so it can be plugged into a character socket.

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