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Browning Automatic Rifle BAR 3D model

3D Model License: Standard    Upgrade License
StemCell Certified
FORMATS
NATIVE
Blender 4.2  |  Cycles Render 4.2
Maya 2016  |  mental ray 3.14.5.1
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
DXF 2016
STL 2016
FBX 2016
FBX 7.5
glTF 2.0
All associated textures in a flat file structure
3D Model Specifications
10,461 Polygons
10,531 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Rigged
Product ID: 2198034
20 Products
Since 2008
17

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This WWII-era BAR has been rigged up for use in games and short films. I personally used this when experimenting in Unreal Engine 4 and 5. Textures are 4096x4096. Includes bones for magazine as well as the rounds inside, in order to animate reloads, as well as bones for trigger, charging handle, empty casing extractor, carrying handle, and strap loops. Includes bones positioned/oriented appropriately to spawn muzzle flashes and eject bullet casings. Main geo is skinned to a bone near the top if the hierarchy, with a root bone at the top skinned to nothing so it can be plugged into a character socket (rig only available in Maya and FBX files).

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