Shotgun Mossberg 590 Old - Full Detail

$99

Standard License | Upgrade License
Editorial Uses Only
Formats (4)
Free file format Conversions available
Native | Cinema 4D 19 | Advanced Render
FBX
Collada
OBJ
Specifications
Publish Date April 08, 2020
Product ID 1538533
Polygons 37,772
Vertices 37,759
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
TurboSquid Exclusive
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3d craft
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Description

3d model Shotgun Mossberg 590 Old - Full Detail
3D model can be used to create including images or video demonstrating the principle of the shotgun and its device.
Created in Cinema 4D R19 and shown with Advanced Render.
Native The file is equally correctly opened in 21, 20, 19, 18 version of Cinema 4D
Modeled for subdivision - only quads polygons.
Model is built to real-world scale.
Used C4D scene units: centimeters. Size: Length 67 cm, Height 10.7 cm, Width 4.3 cm..
3d model consists of 56 objects.
SPEC:
polygons: 37772
points: 37759
Subdivision Surface Level 1:
polygons: 188858
points: 188833
Subdivision Surface Level 2:
polygons: 642116
points: 642091
Textures:
The scene has 4 PBR materials: 4 texture resolution (8192x8192), 13 texture resolution (4096x4096), format PNG (.png)., Included HDRI map.
Other formats exported as base mesh:
OBJ
FBX (7,2)
DAE (COLLADA 1,4)
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.

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  • Waiver from injunctive relief
  • Assignable model rights
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  • Assignable model rights
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