This model has a clean geometry based on quads and loops. It is FULLY RIGGED AND ANIMATED and comes with Maya settings for MentalRay renderer. The feathers are modeled separately.
.mb (maya 2011 binary) .ma (maya 2011 ascii)
The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.
Total:54872 main:3180 feathers:51692
This model is rigged with a bit complex setup and expressions but easier for an animator to use the NURBS primitive control objects to help achieve realistic animations of the wings, limbs and torso .Control objects can be easily manipulated through the transform tools to achieve desired animations.
Six animation sets have been included in frames 1-477 and are defined below:
1) Wing Cycle type 1 (1 -36) 2) Wing Cycle type 2 (45 - 86) 3) Glide (86-245) 4) Perching in a place (245-390) 5) Wing Fold to Open (391-435) 6) Wing Cycle type 3 (458-477)
(No Plug-in Required) NO POSTWORK ON THESE RENDERS (MENTAL RAY)