Sci-Fi Sword 10 Blue All PBR Unity UE Textures

$34

Standard License | Upgrade License
Formats (17)
Free file format Conversions available
Native | Blender 3.6 | Cycles Render 3.6
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
Blender 3.6 | Cycles Render 3.6
FBX
glTF
USDz
OBJ
Collada
FBX
Specifications
Publish Date December 07, 2023
Product ID 2161949
Polygons 4,011
Vertices 4,056
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
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Eight Vertex
404 Products | Contributor Since 2021
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Description

The Photorealistic 3D model of Sci-Fi Sword 10 Blue Version. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and Overlapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
-Substance Pianter Files also Included You Can Modified the Textures.

Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4K) (2K) (1K)
- Diffuse (4K) (2K) (1K)
- Roughness (4K) (2K) (1K)
- Glossiness (4K) (2K) (1K)
- Metallic (4K) (2K) (1K)
-Height (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- AO (4K) (2K) (1K)
- NormalDirectX (4K) (2K) (1K)
- NormalOpenGl (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

-Emissive Map (4K) (2K) (1K)

PolyCount Without Subdivision
Vertices - 4056
Faces - 4011
Tris - 7798

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