Sci-Fi Neon City - this Big City with unique design and immersive atmosphere.
The 3D Models is perfect for use in the Game, Virtual Reality, 3D Visualization, or for any CG Project.
Features:
- 29 Variants of Buildings.
- 24 Variants of Ad Banners ( all Ads are animated ).
- Quality and Optimized 3D Models.
- High-Resolution Textures ( PBR ).
- Materials and Lighting is configured for Corona Renderer and Mental Ray.
- 24 Video files ( format '.MP4', High-Quality videos for Ad Banners ).
- 3 Sounds ( Environment ).
- Assets for Unity ( HDRP and Standard Render Pipeline )
Features ( Assets for Unity ):
- HDRP ( High Definition Render Pipeline ).
- Built-in rendering ( Standard Render Pipeline ).
- The Scene and all Objects are configured.
- Materials ( PBR ) and Lighting is configured.
- Baked Global Illumination.
- Prefabs ( Buildings, Ad Banners, Walls, etc. ).
- Skybox ( Night Sky, Stars ).
- Post-Processing Effects.
- Reflection Probes.
- Baked Occlusion Culling Data.
Notes:
- The Color of Illumination each Building, Wall, Curbs can be easily change.
This will create a new lighting design for the City.
- The Image or Video of each Ad Banner can be easily replaced with any other Image or Video.
- Video and all preview images were created with game engine Unity ( HDRP ).
Please rate this Asset ( 3D Models ), write your opinion and impressions.
I would be glad. Thank you.
Andrei Grebenshchikov ( aka Aniow )
--- Additional Information ---
The Scene include 3D Models:
- 29 Buildings, 179 Ad Banners, 52 Wall Elements, Sidewalk, Road, Curb.
3D Models:
- 3D Models are ready for use in Games.
- 3D Models has real-world scale.
- 3D Models grouped for easy selection.
- 3D Models have correct and logical names.
Geometry:
- Clean Geometry.
- Quads and Triangles only.
- Polygons: 680 939.
- Vertices: 663 737.
Available file formats:
- '.MAX' ( 3ds Max 2016 ).
- '.FBX'.
- '.OBJ'.
- '.UNITYPACKAGE' ( Unity game engine ).
Materials:
- Materials have correct and logical names.
- Materials in the files ( '.MAX', '.FBX' ) configured for Corona Renderer and Mental Ray.
- Materials in the files ( '.UNITYPACKAGE' ) configured for Unity game engine.
Textures:
- Textures have correct and logical names.
- Formats: '.PNG', '.TIF'.
- UV Maps.
Texture Maps:
- Color / Albedo Maps.
- Metalness Maps.
- Roughness Maps.
- Normal Maps.
- Ambient Occlusion Maps.
- Height / Displace Maps.
- Emissive Map.
Textures resolution:
Basic Textures
- 2048x2048.
Ad Banners
- 256x2048, 1024x2048, 2048x1024, 2048x512, 256x1024, 512x512.
Environment ( Night Sky, Stars )
- 16384x8192.