S-500 Missile System - Russian Air Defense

$159

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Editorial Uses Only
Formats (15)
Free file format Conversions available
Native | 3ds Max 2020 | Arnold 4.0.1.44
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
FBX
Unity
Unreal
OBJ
USD
Other Files
Marmoset.zip Preview Images.zip Substance Painter 2019.zip
Specifications
Publish Date June 15, 2020
Product ID 1507065
Polygons 1,095,714
Vertices 1,147,749
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
StemCell Certified
TurboSquid Exclusive
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Description

The S-500 Prometey, also known as 55R6M "Triumfator-M", is a Russian surface-to-air missile/anti-ballistic missile system intended to replace the A-135 missile system currently in use, and supplement the S-400. The S-500 is under development by the Almaz-Antey Air Defence Concern.

77P6 launch vehicle, based on the BAZ-69096 10x10 truck.

This model is detailed enough for cinematic renders and at the same time built with efficiency in mind so you could use it in game engines like Unreal, Unity as well as Adobe Dimension or other 3d applications.
Clean geometry of this mesh responds well to decimation should you need to create LODs.

Built to real-world scale and as accurate as possible.
Dimension ( with erected missile tubes): ~435 cm x ~1715 cm x ~1130 cm.

Organized, clean and with consistent naming.
Clean topology & UVW Unwraps.
Mesh is already smooth and ready to use as is.
For efficiency's sake, support loops are not added for every part, especially smaller pieces. As a result, mesh is not intended for further subdivisions.

Movable parts have correctly positioned pivot points. A test animation is shown in the above 3D viewer. For parts angled in 3d space, youd want to use Local Axis to make sure pivot points orientate correctly.
Animated FBX & Marmoset Toolbag scenes are included.

4 PBR Texture Sets are used for this model.
PBR Metallic as well as PBR Spec/Gloss maps are included.
Packed with 4k - PNG texture maps ( youre able to export 8k maps thanks to the included Substance Painter file ).

Included map types:
* Ambient Occlusion
* Base Color
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX )
* Opacity
* Roughness
* Specular
Plus StemCell_Studio HDRI map

Cover renders with background images are meant for presentations and are not included as 3d scenes. They present the versatility of this PBR model in different lighting environments.

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