Rose - photorealistic female model (v4.5):
=====| USAGE |=====
- Advertising
- Presentation
- Visualization
- Various Simulations
- High-res film close-ups
=====| FEATURES |=====
- RIGGED with skin and biped (15 preset poses and 10 postures from previews included)
- Flicker free animation solution (AO, HDRI - selective color gradient)
- MORPH controlled expressions (lip synchronization ready)
- MORPH targets included for faster edit (136 objects)
- FACE CONTROL v1.2 system (66 control objects)
- SSS (Sub Surface Scattering) materials + DISPLACE
- 17 DISPLACE textures for the facial animation (wrinkles)
- WIRED PARAMETERS to automatically synchronize morpher and displace material
- 8192x8192 TEXTURES (Color, Overall, Bump, Subdermal, BackSurface, Specular, Reflection)
- 8192x8192 DISPLACEMENT map to highlight smoothed topology details
- “Hair&Fur” hair for realistic results
- SPLINE based brows, lashes, nasal hair and private hair
- Dentures (product ID: 899052) for photorealistic smiles
- Clean edge-loops based topology
- 3ds Max 9.0 or higher compatible
- 12Gb DDR3 recommended
- System Unit: Metric (cm)
=====| SUPPORT |=====
- If you have any questions about this model or one of my others, please contact support.
=====| POLY COUNT |=====
Rose: - (6,046 polys, 5,996 verts)
Rose Smooth: - (24,062 polys, 24,084 verts)
Mouth system: - (9,427 polys, 9,585 verts)
Morph targets: - (148,050 polys, 151,142 verts)
Brows, lashes, pubic hair: - (splines)
Clothing: - (19,481 polys, 20,150 verts)
All: - (192,039 polys, 195,918 verts)
=====| TEXTURES(53) |=====
8192x8192 (JPG x 8) - Main Body (Rose)
8192x8192 (JPG x 17) - Displace Height Maps (Rose)
8192x8192 (JPG x 3) - Dress
4096x4096 (JPG x 4) - Fabric
3072x3072 (JPG x 3) - Eyes
2072x2072 (JPG x 1) - Eye Bump
2048x2048 (JPG x 15) - Mouth System (dentures)
1024x1024 )JPG x 2) - Hair Noise Color
=====| LAYERS |=====
0 (default) - (main body mesh, camera, helpers)
Biped - (rigs of the model)
Clothing - (all dressing)
Facial Control - (animation helpers)
Hair Body - (lashes, brows, private hair)
Hair&Fur
Jewels - (animated earrings)
Lights
Morphs - (included for reference and easy updates)
System Eyes
System Mouth
=====| TIPS |=====
- CenterEyes: Align "CONTROL-ViewPoint" to "ViewCenter". (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs)
- DummyHeadBindCollector (Layer: "0 (deault)") - Link to it every object that must move with the head bone.
- DummyJawBindCollector (Layer: "System Mouth") - Link to it every object that must move with the lower jaw.
- Eyelids moves automatically to the left, right, up and down, depending on the "Control-ViewPoint" helper position.
- The mouth system works correctly, according to the movement of the jaw.
- Rose is 173cm. 59kg. young woman, caucasian, naturally blonde at the age of 26. Body type: standart. Occupation: actress. System Unit: cm