Haigh detailed 3D models of Neuron Collection. Archives consist of 4 scene.
- All objects are organized and named descriptively; - The scene is prepared for Render; - No special plugin needed to open scene; - All objects made of quads and minimal triangle. _____________________ 1.Scene of Neuron with animation Synapses process.
- Total poly count is: polygons - 351,313 points - 163,143
!!! Rigging include Cinema 4D R15 Maya and FBX files include bake animation of point lights.
** If you need only Neuron scene please look this model: ID -1080800 _____________________ 2.Scene of Synapse.
Scene consists of: - Axon; - Mitochondrias; - Microtubules Axon Terminal; - Synaptic Vesicles (three group with Transmitter Molecules); - Ca Channel and Calcium Molecules; - Ribosomas; - Vesicle; - Signaling molecules ( include Axon and Dendrit ); - Dendrit; - Microtubules Dendrit; - Transmitter Receptors; - Ions; - Transmitter Molecules.
- Total poly count is: polygons - 153,653 points - 163,143 - Used Subdivision level 1; - Poly count with subdivision level 1(used on render) is: 768025.
** If you need only Synapse scene please look this product: ID -1177608 _____________________ 3. Scene of Neurons with animation Synapses process.
- Total poly count is: polygons - 1,032,392 points - 1,046,221 ** If you need only Neurons scene please look this product: ID -1080800 _____________________ 4. Scene of Neural Network with animation Synapses process. The scene consists of 21 Neuron group. Also, you can see particles to give a realistic environment. Each group of neuron include geometry:
- Total poly count is: polygons - 1,611,407 points - 16,006,536
** If you need only Neural Network scene please look this product: ID -1095584 ---------------------------------- The scenes of Neuron include animation lights. This light simulation Synapses process inside each neuron. Rig was creating with point light and spline objects, so you can move values of control object and change position light objects along spline. Also you can change intensity of lights. If you need more function you mast change point lights attributes. ---------------------------------- File Formats: - Cinema 4D R15 (Rig) The archive is a file with instructions for use (Native render format) - Autodesk Maya 2016 (Bake keyframes)
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