MP44

$59

Standard License | Upgrade License
Editorial Uses Only
Formats (3)
Free file format Conversions available
Native | 3ds Max | Default Scanline
FBX
OBJ
Specifications
Publish Date August 17, 2011
Product ID 623182
Polygons 24,125
Vertices 13,279
Polygonal Tris Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
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Luchador
280 Products | Contributor Since 2009
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Description

MP44 is a high quality, low poly asset originally modeled in 3DS Max 2018. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included.


||SPECS||

Low Poly Model

The weapon is separated into objects to make animation easier. They are arranged in the following hierarchy:

-mp44
-bolt
-bolt_carrier
-ejection_port_cover
-fire_selector
-magazine
-magazine_follower
-magazine_release
-rear_sight
-rear_sight_adjust
-safety
-trigger
-792x33mm_cartridge

|| Geometry ||

Geometry count:

The geometry has been triangulated to ensure it shades as accurately as possible in game engines. So the polygon count and triangle count are the same.

mp44:
-23699 tris
-13055 verts

792x33mm_cartridge
-426 tris
-224 verts

No n-gons
Model unwrapped manually to make most efficient use of the UV space.
All materials and objects named appropriately
Scaled to approximate real world size (centimeters)
Weapon Dimensions: 94cm x 34cm x 7cm
Tested in Marmoset Toolbag 3 (see renders)
Tested in Unreal Engine 4
Tested in Unity Engine 5
No special plugins needed.
.obj and .fbx versions exported from 3ds Max 2018


|| Textures ||

MP44: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps

7x92x33mm Cartridge: 1024x1024 PBR textures.

There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
Textures designed for physically based rendering (PBR)
Textures in .png format
Model texture paths are stripped

I have exported specialized texture maps for Unreal Engine 4, Unity 5, and Lumberyard. See the extra downloads section for those textures and instructions on using them.

Substance Painter 2 source files also available in the extra downloads, so that you can easily alter the textures as you wish with Substance Painter.

++ BONUS ++

The high poly model used to bake texture maps is also available for download. (3ds Max 2018)


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green channel of the normal map in an image editor.

Select Enhanced License

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  • Assignable model rights
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  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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