Create your own levels using stylized castle walls, archways, pillars and more in this accessible modular asset pack!
Accessible modularity meets simple stylization.
Whether you are an aspiring level designer, an experienced environment artist, or a solo game developer- asset packs can be incorporated into any workflow. This modular and stylized castle walls pack provides easy-to-understand modularity while maintaining high potentiality for creative level building and experimentation.
What's included?
52 Static Meshes
- x20 wall meshes (10 themed walls, each with new + worn variants)
- x20 archway meshes (10 themed archways, each with new + worn variants)
- x6 pillar meshes
- x4 panel meshes
- x2 trim spike meshes
- FBX and OBJ files included
- Pre-baked collision
32 LOD Static Meshes
- x10 LOD1 wall meshes
- x10 LOD2 wall meshes
- x10 LOD1 archway meshes
- x2 LOD1 pillar meshes
- FBX and OBJ files included
- Pre-baked collision
264 Materials & Texture Maps
- 3-12 alternate colorways per mesh
- Single channel material hookups with uniform node formatting
- Built-in adjustable material brightness
- 264 materials + 114 LOD materials (378 materials total)
- PNG format (8 bit)
Unreal Project | Demo Map
- Full .uproject file (Unreal Engine Project)
- Showcases potential layouts
- Contains organized and labeled asset zoo
- Unreal project included supports UE 4.27.2 onward thru asset migration*
All meshes have pre-baked collision, making them game-ready and optimized for any player character you may be working with.
Technical Details
- 84 total static meshes (32 LOD meshes included, FBX and OBJ)
- 378 texture maps and materials (3-8 alternate colorways per mesh, 114 LOD materials included, PNG format 8 bit)
- Drag and drop level building and customization
- Built-in adjustable brightness functionality within material blueprints
- Pre-generated collision
- Stylized art direction with uniform designs and silhouettes for streamlined mixing and matching of assets
Number of Unique Meshes: 84
Collision: Yes, Custom (but can be adjusted in-engine)
Vertex Count: Meshes range from 16-2184
LODs: Yes
Number of Materials and Material Instances: 378
Number of Textures: 378
Texture Resolutions: 2048x2048 (LODs downscale to 1024x1024, 512x512)
Supported Development Platforms:
Windows: Yes