Medieval Wagon

$29

Standard License | Upgrade License
Formats (2)
Free file format Conversions available
Native | 3ds Max 2015 | V-Ray 3.2
Maya 2015 | V-Ray 3.2
Specifications
Publish Date December 20, 2017
Product ID 1235327
Polygons 23,193
Vertices 24,202
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
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Description

This is a model of a medieval wagon.

Originally created with 3ds Max 2015
Converted to Maya so that the model renders using V-Ray


|| USAGE ||

This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.

This model also has a real-time version suitable for games, see the real-time header for more information.

This model uses a scale of 1 unit = 1 centimeter

|| SPECS ||

This model contains 14 separate objects.
Inside of 3ds Max, this model contains 23193 polygons with TurboSmooth OFF
Inside of 3ds Max, this model contains 185520 polygons with TurboSmooth ON (set to 1 iterations.)

This model contain only quads and tris (no nGons)

This model has been calibrated using the following renderers (V-Ray in both 3ds max and Maya).

|| STAGE VERSIONS ||
Two versions of each file are included; Native Source (NS) and Nativle Clean (NC). Native source files include the lighting and render stage which can be used to get renders just like the preview images. The Native Clean version is just the object which is ready to import into any project. The download files have the suffix of NS or NC to differentiate the two files.

|| PRESENTATION IMAGES ||

Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.2.

Product is ready to render out-of-the-box.

LIghts and cameras are not included in the file.

|| TEXTURES ||

Each part of the model contains 22 bitmap texture files (All provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Height
* Metallic
* Normal
* Roughness
* Specular

All textures are created from original photographs or drawings

|| GENERAL ||

Model is built to real-world scale

Scene objects are organized by layers / groups / selection sets

3ds Max: Third-party renderer needed / V-Ray is REQUIRED in order to use this product.

Maya: Third-party renderer needed / V-Ray is REQUIRED in order to use this product.

Model represents 20 of hours of 3D work

|| REAL-TIME ||

The Unity and Unreal versions of the cart have been optimized for real-time engines.

This version is suitable for current and next-gen real-time projects. It contains 14 sub-objects suitable for in-engine manipulation/code driven animation.

The real-time texture download contains 22 bitmap texture files (Non-alpha provided in .PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness).

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

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