Formats (7)
OBJ
ZBrush
FBX
Blender
3D Studio
Other Files
Lp_2-AO_u0_v0.tif Lp_2-CV_u0_v0.tif Lp_2-DM(0.092015)1024_u0_v0.tif Lp_2-NM_u0_v0.tif Lp_2-TM_u0_v0.tif
Specifications
Publish Date November 05, 2013
Product ID 778920
Polygons 2,372
Vertices 2,679
Polygonal
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
member avatar
Banjo_Bill
2 Products | Contributor Since 2013
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Description

This is a male skull built in two parts: The head and the jaw. It was sculpted and painted off anatomical references. It includes all maps I could pump out of zbrush. The model was tested in Blender, the 360 has 3 sub vision levels and utilizes the displacement map.

Enjoy!

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