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Generic Pickup

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2010  |  Default Scanline
Cinema 4D 9.6  |  Default Scanline
Lightwave 6.0  |  Default Scanline
Maya 2010  |  Default Scanline
3D Studio
FBX
OBJ
3D Model Specifications
791,896 Polygons
864,240 Vertices
Subdivision Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 1060610
261 Products
Since 2002

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Very high definition Generic Pickup model with detailed interior. Generic means this car does not exist in reality. Center console parts, steering wheel details and even buttons at the doors are modelled and fully textured. Seats and interior trim parts are textured and have clean UV layouts. Headlights and taillights are modelled and doors including the trunk lid can be opened. The model includes detailed modelled tires. Even details like the door hinges are modelled.

Most parts of the model have been created as SubDivision/TurboSmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the low resolution of the .obj, .fbx or .lwo version into a 3D Software that supports SubDivision surfaces, you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 791896 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 791896 to 5940772 polygons.

Max 2010 Format:
TurboSmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set TurboSmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2010/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.


Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.
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