Land Rover Range Rover Evoque 2020

$129

Standard License | Upgrade License
Editorial Uses Only
Formats (7)
Free file format Conversions available
Native | 3ds Max 2011 | V-Ray Mental Ray
3D Studio
Cinema 4D
FBX
Lightwave
OBJ
Other Textures
Specifications
Publish Date January 16, 2019
Product ID 1367753
Polygons 340,000
Vertices 340,000
Polygonal
Textures
Materials
UV Mapped
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fisherman3d
837 Products | Contributor Since 2004
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Description

- detailed exterior, medium-detailed interior.
- every object has material's name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.. but Photoshop CS6 macro file (.atn) for post production is also included.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,c4d: 340 000 polygons
collapsed fbx,3ds,obj: 3 450 000 faces/ 1 850 000 polygons

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