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Green-Crowned Woodnymph Hummingbird (Animated) model

3D Model License: Standard    Upgrade License
Oct 3, 2019
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2016  |  mental ray
FBX
OBJ
3D Model Specifications
25,060 Polygons
27,768 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Animated
Product ID: 1454724
279 Products
Since 2007
221
24

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Animated 3D model of Green-Crowned Woodnymph (Thalurania Colombica Fannyi), created in Maya 2016.
Real-world scale.
Model is scalable (check Rescale_readme.txt).
Units: cm.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
Please watch attached videos with rig preview and animations.
Also rig's readme file attached.

Model Exported to .obj format (without rig).
Animations (baked) exported to .FBX format.

Files:
Green_Crowned_Woodnymph_Hummingbird_Animation_Fly.mb - contains infinite flying cycle animation (24 frames), you can set any length of your clip.
Green_Crowned_Woodnymph_Hummingbird_Animation_EatHover.mb - contains looped animation (160 frames)
Green_Crowned_Woodnymph_Hummingbird_Animation_Land_Eat_Takeoff.mb - contains looped animation (219 frames)
Green_Crowned_Woodnymph_Hummingbird_Poster.mb - contains main product image at fame 1 with camera motion blur.
Green_Crowned_Woodnymph_Hummingbird_Poses.mb - contains 10 poses.
All scenes using Green_Crowned_Woodnymph_Hummingbird_Rigged.mb as reference.

Polygons:
Faces: 25060
Vertices: 27768

Textures:
body_bump.jpg (4096x4096)
body_diffuse.jpg (4096x4096)
body_specular.jpg (4096x4096)
feathers_bump.jpg (2048x2048)
feathers_diff.jpg (2048x2048)
feathers_opacity.jpg (2048x2048)
feathers_specular.jpg (2048x2048)
zPoolBW.hdr (2048x1024) environment map

Rig description:
MainControl - controls whole model position and rotation
Body_Control - controls body position and rotation
tail_fold_Control - controls tail folding
Tail_Control - controls tail rotation
ltailfeather_Control, rtailfeather_Control - tail feathers controls
Neck_Control1-2 - control neck rotation and position
Head_Control - controls head rotation and position
Beak_Control - controls lower beak opening
throat_Control - controls throat
Tongue_Control1-3 - control tongue rotation and stretch
lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size
leyelids_Control - close left eye
reyelids_Control - close right eye
lmembrane_Control - close left eye membrane
rmembrane_Control - close right eye membrane
lwing_fold_Control - controls left wing folding
rwing_fold_Control - controls right wing folding
lWing_Control1-5 - left wing rotation
rWing_Control1-5 - right wing rotation
louterfeathers_Control, lmiddlefeathers_Control, linnerfeathers_Control - feathers controls of left wing
routerfeathers_Control, rmiddlefeathers_Control, rinnerfeathers_Control - feathers controls of right wing
lupleg_Control - left upper leg position and rotation
rupleg_Control - right upper leg position and rotation
lLeg_Control - left leg position and rotation
rLeg_Control - right leg position and rotation
lfoot_Control - left foot position and rotation
rfoor_Control - right foot position and rotation
linnertoe_Control1-2, lmiddletoe_Control1-2, loutertoe_Control1-2, lhindtoe_Control1-2 - control bending of left leg's fingers
rinnertoe_Control1-2, rmiddletoe_Control1-2, routertoe_Control1-2, rhindtoe_Control1-2 - control bending of right leg's fingers
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