Formula 4 Tatuus F4-T-421 Gen2 2024 Carbon Race Car

$99

Standard License | Upgrade License
Editorial Uses Only
Formats (5)
Free file format Conversions available
Native | 3ds Max 2021 | V-Ray 5
Blender 4.4 | Cycles Render
3D Studio
OBJ
FBX
Specifications
Publish Date August 30, 2024
Product ID 2275056
Polygons 51,056
Vertices 52,310
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
TurboSquid Exclusive
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OpticalDreamSoft
812 Products | Contributor Since 2008
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Description

Low-poly real-time game ready 3D model of Formula 4 2024 Tatuus F4-T-421 Gen2 Carbon Race Car with PBR materials (Specular and Metallic workflows). The model is created particularly for computer/mobile games, VR, broadcast, advertising, visualization.

Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 6 Materials with textures set - separate for Body, Bottom, Common, Driver, St_Wheel and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG; St_Wheel - 4,096 X 4,096; Driver - 4,096 X 4,096 PNG;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 57 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:
Created in 3DS Max 2021 and rendered with V-Ray 5. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light.

- Polygons count: 51,056 (no n-gons)
Subdivision 1 polygons count: 407,350
Subdivision 2 polygons count: 1,629,400
- Vertices count: 52,310
- Unit Scale: Metric / Centimeters


Body Textures (Specular/Metallic workflow respectively):
- Diffuse/Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular/Metallic (4,096 x 4,096 PNG)
- Glossiness/Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:
- MAX (2018), - FBX, - OBJ, - 3DS, BLEND

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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