Concor 465 Sconce Light

$18

Formats (1)
Other Textures
Specifications
Publish Date January 22, 2011
Product ID 582001
Polygons 2,798
Vertices 2,775
Polygonal
Textures
Materials
UV Mapped
Unknown Unwrapped UVs
TurboSquid Exclusive
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SilkyPixel
30 Products | Contributor Since 2008
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Description

The fixture consists of three shaders, the sconce glass, and the metal, and the painted metal.

These use Arch & Design materials, however, any texture files needed are included. It will be easy to get the same results if you don’t have access to the Arch & Design library.

The geometry is all polygonal, created with sweeps, lathes, and shell modifiers. The object’s modifiers were kept ‘in-tact’ when possible, so it is possible to bump the geometry up or down.

Included file types are: .max, .dwg, .fbx, and .obj
The .max scene was created with 3ds max 9.

The sconce light used in the presentation image is a simple point set at 750cd with an attenuation of about 18”

Please contact me with any questions.

Thanks!
Andrew

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