Female Brunette No Rig

$90

Standard License | Upgrade License
Formats (6)
Free file format Conversions available
Native | Maya 2014 | mental ray
Maya 2014 | mental ray
FBX
OBJ
ZBrush
Specifications
Publish Date October 24, 2018
Product ID 1340014
Polygons 48,982
Vertices 54,027
Polygonal
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
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Description

Female Brunette (No Rig)

Modelled in Maya 2014 and sculpted in ZBrush. Rendered with a simple GI/FG setup in Maya with Mental Ray. Exported and replicated in 3DS Max 2014 for Mental Ray.

Other formats are available for your convenience.

This model has no rig. The ZBrush file is included if you wish to create blendshapes and morphs for your own rig.

The model has been set up in both Maya and 3DS Max using a MR SSS shader. Epidermal, subdermal and backscatter textures are included. Displacement, bump and specular maps are also included.

All UVs are unwrapped and laid out cleanly. Textures for the body are 4K. Teeth and gums textures are 2K. Eye textures are 1K and include 4 different eye colours.

The hair is set up in 3DS Max using Hair and Fur (WSM). The Hair in Maya is set up using nHair and PaintFX.

The model is actual size.

I hope you enjoy using it!
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