High Detailed Photorealistic Emperor Penguin Chick(FUR)(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped in skin pose (0,0,0),with fur,rigged,ready for animating.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 40 cm. on the sholder.
Tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 450 000 hairs.
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01_emperor_penguin_CHIK_FUR_RIGGED.zip contain 1 .max files:
01.emperor_penguin_CHIK_FUR_RIGGED.max - the preview images.The model in skin pose,with fur,rigged,ready for animating.+
Vray renderer 3.2 setup and materials.Includes Vray-materials.
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Textures:
emp_chick_color_map.jpg (4096x4096)
emp_chick_reflection_map.jpg (4096x4096)
emp_chick_eye.jpg (450x450)
emp_chick_fur_clumps_map.jpg (2048x2048)
emp_chick_leg_color_map.jpg (4096x4096)
emp_chick_leg_displase_map.png (4096x4096)
emp_chick_mouph_bump_map.jpg (4096x4096)
emp_chick_mouph_color_map.jpg (4096x4096)
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Total :
Vertices :18685
Polygons :16390
Penguin body:
1860 polys
1895 verts
Legs:
1412 polys
1414 verts
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The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- Only Animation Controls (Shapes) for animating.
- advansed twisting sistem for the spine and the neck with custom wire parameters and expretions.
- 2 morph targets for open/close eyes
- 1 morph target for neck stretch and shrink back
- h neck rig can stretch and shrink back.
- The morph targets are included in the max file.
NOTE: Vray is required for the Max scene.