Egg Cups Holder 2v PBR

$17

Standard License | Upgrade License
Formats (15)
Native | 3ds Max 2017 | V-Ray 4
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
Unreal
Unity
USDz
OBJ
FBX
Specifications
Publish Date October 05, 2023
Product ID 2134614
Polygons 3,990
Vertices 3,994
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
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Elena_Shvets
764 Products | Contributor Since 2013
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Description

This is a model of a Egg Cups Holder
Originally created with 3ds Max 2017

|| USAGE ||

This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film, advertising, design visualization, forensic presentation, etc.]
This model is an accurate representation of Egg Cups Holder using a scale of 1unit = 1 centimeter.

|| SPECS ||

This model contains 2 separate objects
This model contains polygons with TurboSmooth ON (set to 1 iterations.)
This model contain 3990 quads, 0 tris, and 0 ngons
This model contains Standard materials only V-Ray materials
This product includes 3ds Max versions with and without V-Ray (separate downloads)

|| PRESENTATION IMAGES ||

Preview Images are rendered using the V-Ray version of the 4.30
renderer. If you render this file using a different version of this
renderer, you may not have the same results as you see on the
thumbnails.

|| TEXTURES ||

4096x4096 TIF ([X]) Main object and detail areas
4096x4096 TIF ([X]) Background elements
All textures are created from original photographs or drawings

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters. Model is 10 centimeters tall.
Scene objects are organized by groups.
No third-party renderer or plug-ins needed in order to use this product.

|| GEOMETRY ||

- Total: polygons- 3990 / vertices- 3994

|| NOTE ||

You can easily change the color of the model by changing the _Diffuse texture.
Thank you for your purchase!


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