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DESTROYED BUILDINGS COMPLETE SCENE
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This is scene with 5 complex models of destroyed buildings. Buildings are crashed, designed to post nuclear urban scene with ruined architecture. Detailed objects, good mesh topology (mostly quads), interior walls. Mesh not intended for subdivision, some ngons used. VERY high resolution of wall textures.
All models placed in one scene with skydome environment.
Two versions included:
- 3ds Max - standard version with standard materials, skydome included,
- 3ds Max V-Ray version with V-Ray materials, skydome, environment effects and light,
FBX and Obj have skydome and ground also, no light, UVS works correctly.
Optimized and clear geometry, models are very light in viewport.
Thumbnails rendered with V-Ray.
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POLYCOUNT
- whole scene - 662,861 polygons,
- Building 01 - 24,902 polygons
- Building 02 - 56,056 polygons
- Building 03 - 253,608 polygons
- Building 04 - 83,041 polygons
- Building 05 - 222,295 polygons
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WELL ORDERED
Like all our products this scene is handy and easy to modify.
In this product there is no problem with multiplied materials and textures!
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!
Materials, textures, objects are clearly named in English. Models are separated on layer, very easy to work with.
This model preparation refer only to our products.
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There are 39 textures in dimensions: 6400x3600, 5500x3300, 5200x1600, 4800x4800, 3200x4048, 3400x3400, 3200x3200, 2800x1800, 2400x2400, 2200x726, 1400x1400, 1024x1024, 800x800, 800x619
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---COMPLETE RUINED CITY---
If you need more models like this check all products from this artist. Complete scenes of destroyed cities with light setup and much more models
(skyscrapers, low and medium ruined buildings, ruins, streets, vehicle wrecks etc)